I haven't kept up with Dunkey but it does make me wonder if any of this was exaggerated for the sake of entertainment or if he's serious on that, I haven't even seen his TLOU2 video but that's more of just being tired of seeing the game's drama in any way after seeing enough haters and fan boys jumping over it.
As for my own unpopular opinions: I honestly choose gameplay over cutscenes. I get cutscenes can be important in telling the story and all but as someone that's gaming 99% of the time in single player, I want to jump into the action and interact with the world around me, whether it's fighting a bad guy or just looking at the environment. I feel this may as well be unpopular enough since I managed to get some rando on Twitter buggered enough that their last response was hoping I'd get banned from every single player game just because I choose to skip cutscenes. Then again, I feel I wouldn't be the only one in wanting to skip cutscenes so this may not be an unpopular opinion or as unpopular as others.
Also as a side note for a vent: While Twitter is of course just one facet and doesn't represent a whole fandom, I feel like seeing a few gamers on there that engage in console war shit of 2022 and all that managed to make me feel like why people from the 90's or 2000's could see gamers as manchildren. Like, I can get doing this for shits and giggles and all that but I feel like some people will still end up taking this seriously when it's already been 20 some years and most of us aren't in elementary school or high school. Then again, I'm probably expecting too much from one site.
I honestly could care less about Bethesda using the same engine. Granted, this could be nothing more than contrarianism but I feel like that the problem with Bethesda games wouldn't lie solely on the engine as much as how much the team working with it can optimize and improve it. The reason I say contrarianism is after seeing a guy go over the unreal 5 engine and all the comments I see, 90% of them are just complaining about Bethesda jank but not giving any more in-depth reason to go for Unreal 5 beyond it being less janky. I'm also going to use this to catapult to another opinion in that speaking of Unreal 5….
I find the videos of Mario 64 or Zelda Ocarina of Time models being in Unreal engine to be meh. While the graphics of the Unreal engine are nice, I wasn't feeling much hype seeing someone putting Mario and Zelda models into the Unreal engine. Like yeah, it's nice to see the characters with the lighting and shadows and all that but I just felt like the biggest I could do was go "meh" to it despite a comment going "Nintendo, why haven't you hired this man?" Then again, with this and the previous opinion, part of me wonders how many people realize that game development isn't an easy thing to do.